Characters Generation
Each character is shaped through creation, interaction, and contextual behavior, forming a digital presence that grows over time. They are expressive identities, persistent memory holders, and emotional vessels that connect the player to the evolving Cozy World.
Creation Layer
Characters are generated through a stylized visual system that prioritizes emotional range and design clarity. From outfits and facial traits to emotes and idle animations, every element is curated to align with the cozy aesthetic while allowing personal expression. The character generator supports:
Multi-style visual templates
Trait-based modifiers (e.g., "introverted", "curious")
Emotive presets for varied in-game reactions
Compatibility across all Simulation IPs and social layers
Characters can be created from scratch or imported as themed packs designed by creators.
Persistence & Continuity
Each character exists as a persistent entity across the Cozyworld. Profiles, room preferences, behavioral history, PET relationships, and narrative choices are stored and accessible via the Cozy Backpack. Characters remember key moments, such as completed quests, resolved conflicts, or emotional bonding with AI Agent NPCs, enabling progression that feels lived rather than reset.
This persistence also allows characters to act as carriers of identity across different simulation environments, reinforcing the emotional thread between game modules.
Behavioral Reactivity
While not fully autonomous agents, characters exhibit light behavioral variation based on interactions and world context. Dialogue tone, stance, and response animations shift based on emotional state, which is influenced by environment stimuli, PET behavior, and social settings.
Future roadmap includes semi-automated character behaviors such as ambient routines, memory-triggered responses, and creator-assigned emotional arcs to deepen the sense of presence within social and narrative settings.
Last updated
Was this helpful?